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- /*!
- * Noty Helpers Javascript From JQuery Javascript Library
- *
- * Ported by Maksim Pecherskiy. Original Licensing:
- *
- * http://jquery.com/
- *
- * Copyright 2011, John Resig
- * Dual licensed under the MIT or GPL Version 2 licenses.
- * http://jquery.org/license
- *
- * Includes Sizzle.js
- * http://sizzlejs.com/
- * Copyright 2011, The Dojo Foundation
- * Released under the MIT, BSD, and GPL Licenses.
- *
- * Date: Mon Nov 21 21:11:03 2011 -0500
- */
-
-
- (function(){
-
- // String to Object flags format cache
- var flagsCache = {};
-
- // Convert String-formatted flags into Object-formatted ones and store in cache
- function createFlags( flags ) {
- var object = flagsCache[ flags ] = {},
- i, length;
- flags = flags.split( /\s+/ );
- for ( i = 0, length = flags.length; i < length; i++ ) {
- object[ flags[i] ] = true;
- }
- return object;
- }
-
- jQuery.extend({
-
- _mark: function( elem, type ) {
- if ( elem ) {
- type = (type || "fx") + "mark";
- jQuery.data( elem, type, (jQuery.data(elem,type,undefined,true) || 0) + 1, true );
- }
- },
-
- _unmark: function( force, elem, type ) {
- if ( force !== true ) {
- type = elem;
- elem = force;
- force = false;
- }
- if ( elem ) {
- type = type || "fx";
- var key = type + "mark",
- count = force ? 0 : ( (jQuery.data( elem, key, undefined, true) || 1 ) - 1 );
- if ( count ) {
- jQuery.data( elem, key, count, true );
- } else {
- jQuery.removeData( elem, key, true );
- handleQueueMarkDefer( elem, type, "mark" );
- }
- }
- },
-
- queue: function( elem, type, data ) {
- if ( elem ) {
- type = (type || "fx") + "queue";
- var q = jQuery.data( elem, type, undefined, true );
- // Speed up dequeue by getting out quickly if this is just a lookup
- if ( data ) {
- if ( !q || jQuery.isArray(data) ) {
- q = jQuery.data( elem, type, jQuery.makeArray(data), true );
- } else {
- q.push( data );
- }
- }
- return q || [];
- }
- },
-
- dequeue: function( elem, type ) {
- type = type || "fx";
-
- var queue = jQuery.queue( elem, type ),
- fn = queue.shift(),
- defer;
-
- // If the fx queue is dequeued, always remove the progress sentinel
- if ( fn === "inprogress" ) {
- fn = queue.shift();
- }
-
- if ( fn ) {
- // Add a progress sentinel to prevent the fx queue from being
- // automatically dequeued
- if ( type === "fx" ) {
- queue.unshift("inprogress");
- }
-
- fn.call(elem, function() {
- jQuery.dequeue(elem, type);
- });
- }
-
- if ( !queue.length ) {
- jQuery.removeData( elem, type + "queue", true );
- handleQueueMarkDefer( elem, type, "queue" );
- }
- }
- });
-
- jQuery.fn.extend({
- queue: function( type, data ) {
- if ( typeof type !== "string" ) {
- data = type;
- type = "fx";
- }
-
- if ( data === undefined ) {
- return jQuery.queue( this[0], type );
- }
- return this.each(function() {
- var queue = jQuery.queue( this, type, data );
-
- if ( type === "fx" && queue[0] !== "inprogress" ) {
- jQuery.dequeue( this, type );
- }
- });
- },
- dequeue: function( type ) {
- return this.each(function() {
- jQuery.dequeue( this, type );
- });
- },
- // Based off of the plugin by Clint Helfers, with permission.
- // http://blindsignals.com/index.php/2009/07/jquery-delay/
- delay: function( time, type ) {
- time = jQuery.fx ? jQuery.fx.speeds[time] || time : time;
- type = type || "fx";
-
- return this.queue( type, function() {
- var elem = this;
- setTimeout(function() {
- jQuery.dequeue( elem, type );
- }, time );
- });
- },
- clearQueue: function( type ) {
- return this.queue( type || "fx", [] );
- },
- // Get a promise resolved when queues of a certain type
- // are emptied (fx is the type by default)
- promise: function( type, object ) {
- if ( typeof type !== "string" ) {
- object = type;
- type = undefined;
- }
- type = type || "fx";
- var defer = jQuery.Deferred(),
- elements = this,
- i = elements.length,
- count = 1,
- deferDataKey = type + "defer",
- queueDataKey = type + "queue",
- markDataKey = type + "mark",
- tmp;
- function resolve() {
- if ( !( --count ) ) {
- defer.resolveWith( elements, [ elements ] );
- }
- }
- while( i-- ) {
- if (( tmp = jQuery.data( elements[ i ], deferDataKey, undefined, true ) ||
- ( jQuery.data( elements[ i ], queueDataKey, undefined, true ) ||
- jQuery.data( elements[ i ], markDataKey, undefined, true ) ) &&
- jQuery.data( elements[ i ], deferDataKey, jQuery._Deferred(), true ) )) {
- count++;
- tmp.done( resolve );
- }
- }
- resolve();
- return defer.promise();
- }
- });
-
- function handleQueueMarkDefer( elem, type, src ) {
- var deferDataKey = type + "defer",
- queueDataKey = type + "queue",
- markDataKey = type + "mark",
- defer = jQuery._data( elem, deferDataKey );
- if ( defer &&
- ( src === "queue" || !jQuery._data(elem, queueDataKey) ) &&
- ( src === "mark" || !jQuery._data(elem, markDataKey) ) ) {
- // Give room for hard-coded callbacks to fire first
- // and eventually mark/queue something else on the element
- setTimeout( function() {
- if ( !jQuery._data( elem, queueDataKey ) &&
- !jQuery._data( elem, markDataKey ) ) {
- jQuery.removeData( elem, deferDataKey, true );
- defer.fire();
- }
- }, 0 );
- }
- }
-
-
-
- jQuery.Callbacks = function( flags ) {
-
- // Convert flags from String-formatted to Object-formatted
- // (we check in cache first)
- flags = flags ? ( /*flagsCache[ flags ] || */createFlags( flags ) ) : {};
-
- var // Actual callback list
- list = [],
- // Stack of fire calls for repeatable lists
- stack = [],
- // Last fire value (for non-forgettable lists)
- memory,
- // Flag to know if list is currently firing
- firing,
- // First callback to fire (used internally by add and fireWith)
- firingStart,
- // End of the loop when firing
- firingLength,
- // Index of currently firing callback (modified by remove if needed)
- firingIndex,
- // Add one or several callbacks to the list
- add = function( args ) {
- var i,
- length,
- elem,
- type,
- actual;
- for ( i = 0, length = args.length; i < length; i++ ) {
- elem = args[ i ];
- type = jQuery.type( elem );
- if ( type === "array" ) {
- // Inspect recursively
- add( elem );
- } else if ( type === "function" ) {
- // Add if not in unique mode and callback is not in
- if ( !flags.unique || !self.has( elem ) ) {
- list.push( elem );
- }
- }
- }
- },
- // Fire callbacks
- fire = function( context, args ) {
- args = args || [];
- memory = !flags.memory || [ context, args ];
- firing = true;
- firingIndex = firingStart || 0;
- firingStart = 0;
- firingLength = list.length;
- for ( ; list && firingIndex < firingLength; firingIndex++ ) {
- if ( list[ firingIndex ].apply( context, args ) === false && flags.stopOnFalse ) {
- memory = true; // Mark as halted
- break;
- }
- }
- firing = false;
- if ( list ) {
- if ( !flags.once ) {
- if ( stack && stack.length ) {
- memory = stack.shift();
- self.fireWith( memory[ 0 ], memory[ 1 ] );
- }
- } else if ( memory === true ) {
- self.disable();
- } else {
- list = [];
- }
- }
- },
- // Actual Callbacks object
- self = {
- // Add a callback or a collection of callbacks to the list
- add: function() {
- if ( list ) {
- var length = list.length;
- add( arguments );
- // Do we need to add the callbacks to the
- // current firing batch?
- if ( firing ) {
- firingLength = list.length;
- // With memory, if we're not firing then
- // we should call right away, unless previous
- // firing was halted (stopOnFalse)
- } else if ( memory && memory !== true ) {
- firingStart = length;
- fire( memory[ 0 ], memory[ 1 ] );
- }
- }
- return this;
- },
- // Remove a callback from the list
- remove: function() {
- if ( list ) {
- var args = arguments,
- argIndex = 0,
- argLength = args.length;
- for ( ; argIndex < argLength ; argIndex++ ) {
- for ( var i = 0; i < list.length; i++ ) {
- if ( args[ argIndex ] === list[ i ] ) {
- // Handle firingIndex and firingLength
- if ( firing ) {
- if ( i <= firingLength ) {
- firingLength--;
- if ( i <= firingIndex ) {
- firingIndex--;
- }
- }
- }
- // Remove the element
- list.splice( i--, 1 );
- // If we have some unicity property then
- // we only need to do this once
- if ( flags.unique ) {
- break;
- }
- }
- }
- }
- }
- return this;
- },
- // Control if a given callback is in the list
- has: function( fn ) {
- if ( list ) {
- var i = 0,
- length = list.length;
- for ( ; i < length; i++ ) {
- if ( fn === list[ i ] ) {
- return true;
- }
- }
- }
- return false;
- },
- // Remove all callbacks from the list
- empty: function() {
- list = [];
- return this;
- },
- // Have the list do nothing anymore
- disable: function() {
- list = stack = memory = undefined;
- return this;
- },
- // Is it disabled?
- disabled: function() {
- return !list;
- },
- // Lock the list in its current state
- lock: function() {
- stack = undefined;
- if ( !memory || memory === true ) {
- self.disable();
- }
- return this;
- },
- // Is it locked?
- locked: function() {
- return !stack;
- },
- // Call all callbacks with the given context and arguments
- fireWith: function( context, args ) {
- if ( stack ) {
- if ( firing ) {
- if ( !flags.once ) {
- stack.push( [ context, args ] );
- }
- } else if ( !( flags.once && memory ) ) {
- fire( context, args );
- }
- }
- return this;
- },
- // Call all the callbacks with the given arguments
- fire: function() {
- self.fireWith( this, arguments );
- return this;
- },
- // To know if the callbacks have already been called at least once
- fired: function() {
- return !!memory;
- }
- };
-
- return self;
- };
-
-
-
- jQuery.fn.extend({
- // Get a promise resolved when queues of a certain type
- // are emptied (fx is the type by default)
- promise: function( type, object ) {
- if ( typeof type !== "string" ) {
- object = type;
- type = undefined;
- }
- type = type || "fx";
- var defer = jQuery.Deferred(),
- elements = this,
- i = elements.length,
- count = 1,
- deferDataKey = type + "defer",
- queueDataKey = type + "queue",
- markDataKey = type + "mark",
- tmp;
- function resolve() {
- if ( !( --count ) ) {
- defer.resolveWith( elements, [ elements ] );
- }
- }
- while( i-- ) {
- if (( tmp = jQuery.data( elements[ i ], deferDataKey, undefined, true ) ||
- ( jQuery.data( elements[ i ], queueDataKey, undefined, true ) ||
- jQuery.data( elements[ i ], markDataKey, undefined, true ) ) &&
- jQuery.data( elements[ i ], deferDataKey, jQuery.Callbacks( "once memory" ), true ) )) {
- count++;
- tmp.add( resolve );
- }
- }
- resolve();
- return defer.promise();
- }
- });
- })();
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